攝影的物理和藝術-第1卷,幾何與光的本質 (英文) 約翰.比弗 9787576707717 【台灣高等教育出版社】

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原出版社:哈爾濱工業大學
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書名:攝影的物理和藝術-第1卷,幾何與光的本質 (英文)
ISBN:9787576707717
出版社:哈爾濱工業大學
著編譯者:約翰.比弗
叢書名:國外優秀物理著作原版系列
頁數:184
所在地:中國大陸 *此為代購商品
書號:1575014
可大量預訂,請先連絡。

內容簡介

本書既可視為一部跨界的應用物理學專著,亦可當作一部專為高端的攝影發燒友準備的進階之作,因為它從最基本的東西講起。 光的本性是什麼?這是貫穿于光學發展的根本問題。對此問題的探討有力地推動了光學乃至整個物理學的發展,人類對光的本性的認識,遵循實驗一假設一理論一實驗的途徑,經歷了從光是「物質的微粒」,是「以太的振動」,是「電磁波」到「光具有玻粒二象性」的階段。從本書的

目錄

中我們可以看到這一歷程。

目錄

Preface
Acknowledgements
Author biography
Part Ⅰ Some preliminary ideas
1 What is science; what is art?
1 1 The coherence of our experience
1 2 Truth in science
1 2 1 Proving a theory false
1 3 Operational definitions
1 4 Inspiration and perspiration
1 5 Criticism and self esteem
1 6 Looking at art
References
Part Ⅱ The nature of light
2 What light is
2 l The speed of light
2 1 1 The speed of light with a shortwave radio
2 1 2 Relativity and the speed of light
2 2 Geometry
2 3 Waves
2 3 1 Amplitude
2 3 2 Speed, wavelength and frequency
2 3 3 The electromagnetic spectrum
2 4 Particles
Reference
3 What light does
3 1 Reflection, absorption and transmission
3 2 Specular reflection
3 3 Refraction
3 3 l Total internal reflection
3 3 2 Dispersion
3 4 Diffuse reflections
3 5 Scattering
3 5 1 Wavelength-dependent scattering
3 5 2 Wavelength-independent scattering
3 6 Interference
3 7 Diffraction
3 8 Fluorescence
3 9 Polarization
4 Sources of light
4 1 Light and its spectrum
4 2 Thermal radiation
4 3 Non-thermal radiation
Reference
5 Wavelength reconsidered
Part Ⅲ Geometry and two-dimensional design
6 Geometry and the picture plane
6 1 From 3D to 2D
6 2 The human brain's construction of three-dimensional reality
6 3 Linear perspective and the Camera Obscura
6 4 The picture plane
References
7 Light and shadow: photograms
7 1 Shadows and the source of light
7 2 Laser photograms
References
8 Ray optics 1: pinhole photography
8 1 Focal length and angle of view
8 1 1 Image size
8 1 2 Detector format
8 1 3 Angle of view
8 2 Distortion and angle of view
8 3 Vignetting
8 4 Focal ratio
9 Ray optics 2: lenses
9 1 Focus
9 2 Focal length
9 3 Depth of focus and focal ratio
9 4 Zone focusing
9 5 Ray tracing
9 6 Aberrations and distortion
9 6 1 Spherical aberration
9 6 2 Coma
9 6 3 Chromatic aberration
9 6 4 Aperture and aberrations
9 6 5 Distortion
9 7 Resolution
9 8 Lens design
10 Symmetry
10 1 Transformations and invariance
10 2 Symmetry in physics
10 2 1 Symmetry and mirrors, again
10 2 2 Mirror symmetry and P-invariance
10 3 Symmetry in art
10 3 1 Formal symmetry in art
10 3 2 Balance in two-dimensional art
10 4 Asymmetry and broken symmetry
References
11 Two-dimensional (2D) design
11 1 Elements of 2D design
11 2 Figure and ground
11 3 Lines
11 4 Geometric shapes
11 5 Value and contrast
11 6 Hue and saturation
11 7 Depth cues
11 8 Unity and repetition
11 9 Rhythm
11 10 Framing
11 11 Composition: some useful rules of thumb
11 11 1 The rule of thirds
11 11 2 The rule of odds
11 11 3 The rule of space
11 11 4 The rule of simplicity
11 11 5 The rule of diagonals
11 11 6 The rule of triangles
11 11 7 The golden rectangle and the rule of the golden mean
11 12 Some examples of 2D design in photography
11 12 1 The Lambeth Walk by Bill Brandt
11 12 2 Child with Toy Hand Grenade by Diane Arbus
11 12 3 Marilyn Monroe, Hollywood by Eve Arnold
11 12 4 Dovina with Elephants" by Richard Avedon
11 12 5 Andean Boy, Cuzco by Werner Bischof
References
12 The view camera
12 1 Description of movements
12 2 Movements and the image circle
12 3 Selective focus
12 4 Controlling perspective
12 4 1 Altering perspective with a pinhole camera
Appendices
A Make your own photograms
B Notes on the golden rectangle
C Optimal pinhole size for a pinhole camera
D Units, dimensions and scientific notation
編輯手記
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